Charlene Putney is an award-winning writer and teacher from Ireland. After working at Google and Facebook in management positions for almost a decade, she turned to the more creative side of tech and began writing for videogames in 2013. Before moving to Denmark, she worked on Divinity: Original Sin 2 and story for the upcoming Baldur’s Gate 3. She’s currently setting up a start-up with her partner Martin Pichlmair to make machine learning more accessible to writers: take a look at www.writewithlaika.com. She also teaches interactive fiction at university level and yoga on Tuesday evenings. Say hi to @alphachar!
AI is becoming more mainstream – meaning there’s a whole new world of easy-to-use tools that writers and game developers can experiment with. In this talk, Charlene will introduce you to experimentation with AI and showcase a few different explorations you can try out to enhance your writing for games. The talk is finished by creating something together: a short piece co-authored by everyone in attendance.